When my student used it, SparkoCam would appear under the list of available video devices in the Video-In panel.Īgain,not relevant for your situation, because you are on Mac. SparkoCam is Windows-only (I'm on Mac), so I have not used it myself, but I had a student in one of my animation classes who successfully used it to get TVPaint to "see" his Canon DSLR so he could make frame captures directly into TVPaint. It might not be supported anymore ? Anyway, the Canon Video Plug-In is irrelevant for those of us on Mac OS, because it is/was Windows-only.Īnd alternative for Windows users is a plug-in called SparkoCam, which will treat a DSLR like a webcam (so TVPaint can see it). The Canon Video Plug-In used to be something you could download from the TVPaint website, but ever since the overhaul to the new minimalist version of the website I don't think it's available to download from the website anymore. I'm not sure if the Canon Rebel T1 was one of the compatible cameras listed. I remember there was a list of specific Canon DSLR models that were compatible with TVPaint (on Windows-only) if you used the TVPaint Canon Video Plug-In. I don't think DSLRs actually work with the Mac version of TVPaint. I've never tried using a Canon DSLR with TVPaint. (my webcam also worked with TVPaint 11 and early versions of 11.5 on MacOS Sierra and Mojave. TVP is not at all detecting the canon cam.īack when I used TVPaint 10.5.7 I never had any problem with TVPaint detecting my Logitech webcam. Although not as versatile for my purposes I will use Dragonframe to make pencil tests for my current project, but I hope the Video-In function in TVPaint can be fixed soon.ĮDIT: This problem has now been resolved with release of version 11.7.2 on Dec. (then once the drawings are captured into TVPaint I can Scan Clean them and make small fixes/adjustments in TVPaint using Transform/Warp tools without having to re-capture the drawings. I have the Logitech webcam mounted on a copystand/downshooter and I was planning to frame capture my drawings into TVPaint using the Video In panel. I did not notice it before now because I have not been using Video In for frame capture for a very long time, but recently I have been hired to work on a project animated traditionally with pencil on paper and I need a way to capture my drawings for making a pencil test. The problem exists in versions 11.7 and 11.5.3. The only option shown in the Video Input panel under Device is "None". Only in TVPaint the webcam does not show up in the Video-In panel. Other applications I have on my computer (iGlasses, Webcam Settings, Dragonframe) can detect and use the Logitech C930e webcam. I have my Logitech C930e webcam plugged in to USB port on my computer, but TVPaint Video Input panel does not detect the device.
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